travelling-salesman-problem1.0Implementation of a Genetic Algorithm to solve the Travelling Salesman Problem. dependencies
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Travelling Salesman ProblemThis is an alternative implementation in Clojure of the Python tutorial in Evolution of a salesman: A complete genetic algorithm tutorial for Python And also changed a few details as in Coding Challenge #35.4: Traveling Salesperson with Genetic Algorithm | ||||||||||
The Problem The travelling Salesman Problem asks que following question:"Given a list of cities and the distances between each pair of cities, what is the shortest possible route that visits each city and returns to the origin city?" - Wikipedia This implementations uses a genetic algorithm to find the shortest route between cities. | ||||||||||
Requirements
| (ns travelling-salesman-problem.core
(:gen-class)
(:require [clojure.java.io :as io]
[clojure.string :as str]
[uncomplicate.neanderthal
[math :refer [abs sqrt pow]]])) | |||||||||
RecordsCreate a record for Cities and Individuals. This is the same as creating a class for each one. In Clojure it is the same as a simple map. | ||||||||||
The City is a point and has 3 keys, a | (defrecord City [name x y]) | |||||||||
The Individual represents the genomes in the Genetic Algorithm.
Each individual has a parent (except on the initial population)
and the | (defrecord Individual [route total-distance fitness normalized-fitness]) | |||||||||
Utility Functions | ||||||||||
Check if the given directory path exists. | (defn dir? [path] (.isDirectory (java.io.File. path))) | |||||||||
Create a directory. | (defn mkdir [path] (.mkdirs (io/file path))) | |||||||||
If the path doesn't exist, create it. | (defn ensure-directory!
[path]
(when-not (dir? path)
(mkdir path))) | |||||||||
Save the evolution data into a CSV file for statistics purposes. Example path: "./ga_output". | (defn save-historical-data
[path file-name data]
(ensure-directory! path)
(let [d (str/join "\n" data)]
(with-open [w (io/writer (str path "/" file-name) :append true)]
(.write w d)))) | |||||||||
Calculate the distance between two cities. As the cities are just points, just calculate the distance
between two points with | (defn distance-between-cities
[city-pair]
(let [city-a (first city-pair)
city-b (second city-pair)
dist-x (abs (- (:x city-a) (:x city-b)))
dist-y (abs (- (:y city-a) (:y city-b)))]
(sqrt (+ (pow dist-x 2) (pow dist-y 2))))) | |||||||||
Distance between the first and second city:
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Calculate the total distance of the route. | (defn total-distance
[route]
(let [city-pairs (mapv #(vector %1 %2) (butlast route) (rest route))
first-city (first route)
last-city (last route)
distances (map distance-between-cities city-pairs)
;; As city-pairs is a sequence of pairs from the first city to the last,
;; it misses the last pair which is last-city -> first-city. To make
;; this last calculation, calculate the distance between the last city
;; and the first to finish the full circuit and sum it to the total.
last-city-distance (distance-between-cities [last-city first-city])]
(+ (reduce + distances) last-city-distance))) | |||||||||
Total distance of the cities-list:
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Calculate the fitness based on the route total distance. As distance decreases, fitness increases. 1 is the absolute best value. | (defn fitness [total-dist] (/ 1.0 (+ 1 (pow total-dist 8)))) | |||||||||
Fitness of the cities-list:
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Normalize fitness based on the max fitness of the population. This makes each fitness value correspond to a probability. | (defn normalize-fitness
[individual population]
(let [fit (:fitness individual)
pop-fitness (map :fitness population)
max-fitness (apply max pop-fitness)]
(assoc individual :normalized-fitness (/ fit max-fitness)))) | |||||||||
Generate a random route. | (defn generate-route [city-list] (shuffle city-list)) | |||||||||
Generate the initial population for the genetic algorithm with random routes. | (defn generate-initial-population
[population-size cities-list]
(repeatedly population-size
(fn []
(let [route (generate-route cities-list)
distance (total-distance route)
fit (fitness distance)]
(Individual. route distance fit 0))))) | |||||||||
Select a pair of parents from the population | (defn select-parents
[population]
(loop [pop population
parent-pairs []]
(if (empty? pop)
parent-pairs
(recur (drop 2 pop) (conj parent-pairs (take 2 pop)))))) | |||||||||
Combine the cities not present in the first route with the cities of the second route. | (defn combine-routes
[first-route second-route]
(let [fr-cities (set (map :name first-route))]
(loop [sl second-route
new-route first-route]
(if (empty? sl)
(do
new-route)
(let [city (first sl)
is-present (contains? fr-cities (:name city))]
(if is-present
(recur (rest sl) new-route)
(recur (rest sl) (conj new-route city)))))))) | |||||||||
ElitismSelect the best performing individuals. | ||||||||||
With a random probability, pick the best individuals more often and the worse individuals less often. | (defn roulette-selection
[population population-size]
(loop [cnt 1
selected-pop []]
(if (> cnt population-size)
selected-pop
(let [r (rand)
pop (filter #(> (:normalized-fitness %) r) population)
individual (rand-nth pop)]
(recur (inc cnt) (conj selected-pop individual)))))) | |||||||||
Select the population based on roulette selection. | (defn selection
[population population-size elitism-size]
(let [elites (take elitism-size (reverse (sort-by :fitness population)))
selection (roulette-selection population (- population-size elitism-size))]
(into elites selection))) | |||||||||
CrossoverCombine a pair of individuals into a new one | ||||||||||
Generate a new individual based on 2 parents. Select a random number of genes of parent 1 and fill with genes from parent 2. | (defn crossover-population
[population population-size]
(for [i (range population-size)]
(let [parent-1 (rand-nth population)
parent-2 (rand-nth population)
route-1 (take (rand-int (count (:route parent-1))) (:route parent-1))
route-2 (:route parent-2)
new-route (combine-routes route-1 route-2)
distance (total-distance new-route)
fit (fitness distance)]
(Individual. new-route distance fit 0)))) | |||||||||
MutationChange de genes of an individual. | ||||||||||
Swap the order of some elements randomly for an individual given a probability. | (defn swap-cities
[individual mutation-rate]
(loop [swap-counter 0
new-route (vec (:route individual))]
(if (> swap-counter (count new-route))
;; If already looped over all the cities in the route
;; stop the loop
(assoc individual :route new-route)
(let [r (rand)]
(if (< r mutation-rate)
;; swap cities within the probability of mutation rate
(let [c-1 (rand-int (count new-route))
c-2 (rand-int (count new-route))
city-1 (nth new-route c-1)
city-2 (nth new-route c-2)
swap-cities (vec (assoc new-route c-1 city-2 c-2 city-1))]
(recur (inc swap-counter) swap-cities))
;; if not swapped recur the unchanged route
(recur (inc swap-counter) new-route)))))) | |||||||||
Swap the cities of each individual and update its distance and fitness values. | (defn swap-and-update
[individual mutation-rate]
(let [new-individual (swap-cities individual mutation-rate)
new-distance (total-distance (:route new-individual))
new-fitness (fitness new-distance)]
(assoc new-individual :total-distance new-distance :fitness new-fitness))) | |||||||||
Mutate each individual of a population. | (defn mutate-population [population cities-list mutation-rate] (map #(swap-and-update % mutation-rate) population)) | |||||||||
Generate a new generation of a given population. A new generation is created based on selected individuals, which are crossed in pairs and then mutated. | (defn new-generation
[population cities-list global-best population-size elitism-size mutation-rate]
(let [pop (conj population global-best) ; with this, new generations will
; not forget the best individual
normalized-population (map #(normalize-fitness %1 pop) pop)
selected-population (selection normalized-population population-size elitism-size)
crossed-population (crossover-population selected-population population-size)]
(mutate-population crossed-population cities-list mutation-rate))) | |||||||||
Genetic AlgorithmThe algorithms works as follows: - Start with a random initial-population - Normalize the fitness values - Start a new generation - Select the best individuals - Crossover the individuals - Mutate them - Update values - Loop | ||||||||||
Run the genetic algorithm. | (defn genetic-algorithm
[initial-population
cities-list
generations
population-size
elitism-size
mutation-rate
print-progress]
(loop [generation 1
population initial-population
historical-best-distance []
historical-distance []
historical-fitness []
global-best (first population)]
(let [current-generation (map #(normalize-fitness %1 population) population)
;; Dont use normalized fitness values to select the best performing
;; individual as it is a percentage of the current population
;; and does not reflect the global best value.
sorted-gen (sort-by :fitness population)
gen-best (last sorted-gen)]
(if print-progress
(println (str "Generation: " generation
", Best distance: " (:total-distance global-best)
", Best fitness: " (:fitness global-best))))
(if (= generation generations)
{:population current-generation
:historical-best-distance historical-best-distance
:historical-distance historical-distance
:historical-fitness historical-fitness
:global-best global-best}
(recur
(inc generation)
(new-generation current-generation
cities-list
global-best
population-size
elitism-size
mutation-rate)
(conj historical-best-distance (:total-distance global-best))
(conj historical-distance (:total-distance gen-best))
(conj historical-fitness (:fitness gen-best))
(if (> (:fitness gen-best) (:fitness global-best))
gen-best
global-best)))))) | |||||||||
Variables | ||||||||||
Number of iterations. | (def generations 200) | |||||||||
Number of individuals in each generation | (def population-size 500) | |||||||||
Number of best individuals to pass each generation | (def elitism-size 100) | |||||||||
Rate at which the cities in a route will be swapped | (def mutation-rate 0.02) | |||||||||
All the cities to find the route for. | (def cities [(City. "1" -100 0) (City. "2" 100 0) (City. "3" 0 100) (City. "4" 0 -100) (City. "5" -90 10) (City. "6" -80 20) (City. "7" -70 30) (City. "8" -60 40) (City. "9" -50 50) (City. "10" -40 60) (City. "11" -30 70) (City. "12" -20 80) (City. "13" -10 90) (City. "14" 10 90) (City. "15" 20 80) (City. "16" 30 70) (City. "17" 40 60) (City. "18" 50 50) (City. "19" 60 40) (City. "20" 70 30) (City. "21" 80 20) (City. "22" 90 10) (City. "23" 90 -10) (City. "24" 80 -20) (City. "25" 70 -30) (City. "26" 60 -40) (City. "27" 50 -50) (City. "28" 40 -60) (City. "29" 30 -70) (City. "30" 20 -80) (City. "31" 10 -90) (City. "32" -10 -90) (City. "33" -20 -80) (City. "34" -30 -70) (City. "35" -40 -60) (City. "36" -50 -50) (City. "37" -60 -40) (City. "38" -70 -30) (City. "39" -80 -20) (City. "40" -90 -10)]) | |||||||||
Main Function | ||||||||||
Run the genetic algorithm, print the best results and save the evolution-data. | (defn -main
[& args]
(println "\nStart Genetic Algorithm")
(let [initial-population (generate-initial-population population-size cities)
ga (genetic-algorithm initial-population
cities
generations
population-size
elitism-size
mutation-rate
true)
best (:global-best ga)]
(save-historical-data "./ga_output" "historical-best-distance.csv" (:historical-best-distance ga))
(save-historical-data "./ga_output" "historical-distance.csv" (:historical-distance ga))
(save-historical-data "./ga_output" "historical-fitness.csv" (:historical-fitness ga))
(println "\nResults:")
(println "- Shortest Distance: " (:total-distance best))
(println "- Best Route: " (map :name (:route best)))
(println "- Route size" (count (map :name (:route best))))
(println "- Best Fitness: " (:fitness best)))) | |||||||||
Execute code in REPL:
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